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RM Author: Gaston C. Publisher: Packt Publishing. For more information, click here.
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Synopsis This book takes a step-by-step approach to building a complete interactive 3D game using Silverlight and enhancing it through its related technologies. The book focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. It uses illustrations, screenshots, and interactive experiences to understand the most complex topics related to the 3D scenes.
I tried every possible opportunity to learn. It is always the case: easier said than done. When I tried others' code and it seems easy but it is much hard to develop some new one. I hope this book can help me to explore Silverlight 3D and gaming area. Siverlight 3D looks promising to me.
A Beginner's Guide to Silverlight
Thanks a lot for your contribution to the community. More importantly, I'm beginning to teach my two oldest sons programming, and what better way to teach them then with this book?!
You can email me through my profile. I'm really interested in getting into game development.
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Are there any definitive books on the subject that I should know about that focus on the topic as a whole vs this book which focuses on a specific type of game? You can go to cart and save for later there.
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Add to Cart. Free delivery. Arrives by Thursday, Oct 3. Or get it by Wed, Sep 25 with faster delivery. Pickup not available.
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